Remo 3D is an effective tool for creating and modifying 3D models intended for realtime visualization. Remo 3D's primary file format is OpenFlight® and it allows for importing from and exporting to different file formats.
As opposed to many other 3D modeling products that are primarily intended for rendering, Remo 3D offers the user full control of the model scene graph and allows for modification of features like degree-of-freedom nodes, level-of-detail nodes, switch nodes, etc. Furthermore, the process of creating models in Remo 3D allows for focusing on the individual polygons and vertices. All in all, this makes Remo 3D exceptionally suitable for creating and modifying 3D models intended for realtime visualization.
Remo 3D supports scripting of all interactively available functionality in Remo 3D. A Remo 3D script is written in the Lua scripting language, but all interactive operations in Remo 3D can also be automatically recorded to a script, so that no coding has to be made.
User-defined macros (script + parameters) can be added, effectively acting as new tools in Remo 3D. This makes the product extensible in the sense that users can add new functionality and share scripts and macros between each other.