Autodesk Maya is the hub of animation companies around the world
thanks to its powerful and flexible toolset. In this course you
will learn how to quickly prepare your 3d models for animation in a
process called rigging. You will then animate a walk cycle. The
Human IK system is the rig we will be using to bring our character
to life. You will also learn more advanced topics like applying and
editing motion capture to your characters. These techniques will
allow you to quickly create great looking animation to your film,TV
and video game projects.
This course is specifically designed for beginner level but it is packed full of useful tips, tricks and tools to help more experienced users learn features that they are unfamiliar with. It covers some of the latest updates to the animation features in Maya including the new Graph editor, Quick rig and Time editor.
The skills covered in this course will not only allow you to create great work but also make you more attractive to employers for Animator, Pre-visualisation Artist, Technical Animator and 3d generalist jobs.
- Robot rigging using Quick Rig
- Animate a walk cycle
- Rig a character using a Human IK custom skeleton